Package tools. aqua. bgw. core
Types
Used to define a centering behaviour. Encapsulates VerticalAlignment and HorizontalAlignment.
Class representing an aspect ratio between the window sides.
Baseclass for all BGW Applications. Extend from this class in order to create your own game application. You may only instantiate one application.
Baseclass for BGW game scenes.
Enumeration class representing the orientation options for hexagonal grids and views.
Used to define horizontal centering behaviour.
Baseclass for BGW menu scenes. Extend this class in order to create your own menu scene.
Baseclass for BGW scenes.
Used to define vertical centering behaviour.
Enum for different window modes.
Properties
Default Animation duration in milliseconds.
Default Animation speed in steps.
Default ColorPicker height.
Default ColorPicker width.
The default fade time for MenuScenes in BoardGameApplication.showMenuScene or BoardGameApplication.hideMenuScene in milliseconds.
Default DEFAULT_HEXAGON_SIZE size.
Default LinearLayout height.
Default LinearLayout spacing.
Default ProgressBar height.
Default TableView height.
Default TableView width.
Default TextArea height.
Default TextField height.
Default TextField width.
Default ToggleButton height.